Part of the old areas will be preserved, while there will also be new ones too.
Paths to the known locations have disappeared, while others have opened up. Blowouts from the reactor keep the Zone in flux, as project lead Anton Bolshakov explains: “The blowout in the story changed certain areas of the Zone, so the anomalous activity in certain areas faded, and increased in other areas. This time, however, you are in a somewhat different world. Our second journey into the Chernobyl exclusion zone promises great things.Īs a prequel, Clear Sky will include a storyline which explains a little more about Strelok’s past, and how he ended up in the back of that truck with a gaping hole in his memory. Now developer GSC is making a game a little closer to that original dream. STALKER was remarkable in many ways, but it was far from the revolutionary freeform vision originally conjured for us.